Model Comparison
Model Editorial Structural Class Conf SETL Theme
@cf/meta/llama-4-scout-17b-16e-instruct lite 0.00 -0.23 Neutral 1.00 0.23 Technical Computing
@cf/meta/llama-4-scout-17b-16e-instruct lite ND ND 0.87
claude-haiku-4-5-20251001 +0.22 +0.07 Mild positive 0.17 0.18 Free Expression & Knowledge Sharing
@cf/meta/llama-3.3-70b-instruct-fp8-fast lite ND ND 0.80
@cf/meta/llama-3.3-70b-instruct-fp8-fast lite 0.00 -0.20 Neutral 0.90 0.20 No human rights theme
Section @cf/meta/llama-4-scout-17b-16e-instruct lite @cf/meta/llama-4-scout-17b-16e-instruct lite claude-haiku-4-5-20251001 @cf/meta/llama-3.3-70b-instruct-fp8-fast lite @cf/meta/llama-3.3-70b-instruct-fp8-fast lite
Preamble ND ND ND ND ND
Article 1 ND ND ND ND ND
Article 2 ND ND ND ND ND
Article 3 ND ND ND ND ND
Article 4 ND ND ND ND ND
Article 5 ND ND ND ND ND
Article 6 ND ND ND ND ND
Article 7 ND ND ND ND ND
Article 8 ND ND ND ND ND
Article 9 ND ND ND ND ND
Article 10 ND ND ND ND ND
Article 11 ND ND ND ND ND
Article 12 ND ND -0.27 ND ND
Article 13 ND ND 0.20 ND ND
Article 14 ND ND ND ND ND
Article 15 ND ND ND ND ND
Article 16 ND ND ND ND ND
Article 17 ND ND ND ND ND
Article 18 ND ND ND ND ND
Article 19 ND ND 0.37 ND ND
Article 20 ND ND 0.18 ND ND
Article 21 ND ND ND ND ND
Article 22 ND ND 0.13 ND ND
Article 23 ND ND ND ND ND
Article 24 ND ND ND ND ND
Article 25 ND ND ND ND ND
Article 26 ND ND 0.23 ND ND
Article 27 ND ND 0.19 ND ND
Article 28 ND ND ND ND ND
Article 29 ND ND 0.11 ND ND
Article 30 ND ND ND ND ND
+0.16 A Recursive Algorithm to Render Signed Distance Fields (pointersgonewild.com S:+0.10 )
129 points by surprisetalk 5 days ago | 9 comments on HN | Mild positive Moderate agreement (3 models) Editorial · v3.7 · 2026-03-15 22:32:29 0
Summary Free Expression & Education Advocates
This technical blog post about signed distance field rendering algorithms exemplifies free expression and knowledge-sharing practices aligned with Articles 19, 26, and 13 of the UDHR. The author publishes original research freely, credits prior contributors, shares implementation code openly, and facilitates broad dissemination through multiple social sharing channels. The primary human rights engagement involves freedom of expression (technical speech), education (accessible explanation of advanced concepts), and freedom of movement of information (sharing infrastructure).
Rights Tensions 1 pair
Art 12 Art 19 Privacy (Article 12) and freedom of expression (Article 19) tension: Default analytics tracking and third-party social share functions collect user data without prominent consent, potentially chilling readership privacy while enabling the author's expression dissemination.
Article Heatmap
Preamble: ND — Preamble Preamble: No Data — Preamble P Article 1: ND — Freedom, Equality, Brotherhood Article 1: No Data — Freedom, Equality, Brotherhood 1 Article 2: ND — Non-Discrimination Article 2: No Data — Non-Discrimination 2 Article 3: ND — Life, Liberty, Security Article 3: No Data — Life, Liberty, Security 3 Article 4: ND — No Slavery Article 4: No Data — No Slavery 4 Article 5: ND — No Torture Article 5: No Data — No Torture 5 Article 6: ND — Legal Personhood Article 6: No Data — Legal Personhood 6 Article 7: ND — Equality Before Law Article 7: No Data — Equality Before Law 7 Article 8: ND — Right to Remedy Article 8: No Data — Right to Remedy 8 Article 9: ND — No Arbitrary Detention Article 9: No Data — No Arbitrary Detention 9 Article 10: ND — Fair Hearing Article 10: No Data — Fair Hearing 10 Article 11: ND — Presumption of Innocence Article 11: No Data — Presumption of Innocence 11 Article 12: -0.27 — Privacy 12 Article 13: +0.20 — Freedom of Movement 13 Article 14: ND — Asylum Article 14: No Data — Asylum 14 Article 15: ND — Nationality Article 15: No Data — Nationality 15 Article 16: ND — Marriage & Family Article 16: No Data — Marriage & Family 16 Article 17: ND — Property Article 17: No Data — Property 17 Article 18: ND — Freedom of Thought Article 18: No Data — Freedom of Thought 18 Article 19: +0.37 — Freedom of Expression 19 Article 20: +0.18 — Assembly & Association 20 Article 21: ND — Political Participation Article 21: No Data — Political Participation 21 Article 22: +0.13 — Social Security 22 Article 23: ND — Work & Equal Pay Article 23: No Data — Work & Equal Pay 23 Article 24: ND — Rest & Leisure Article 24: No Data — Rest & Leisure 24 Article 25: ND — Standard of Living Article 25: No Data — Standard of Living 25 Article 26: +0.23 — Education 26 Article 27: +0.19 — Cultural Participation 27 Article 28: ND — Social & International Order Article 28: No Data — Social & International Order 28 Article 29: +0.11 — Duties to Community 29 Article 30: ND — No Destruction of Rights Article 30: No Data — No Destruction of Rights 30
Negative Neutral Positive No Data
Aggregates
E
+0.16
S
+0.10
Weighted Mean +0.15 Unweighted Mean +0.14
Max +0.37 Article 19 Min -0.27 Article 12
Signal 8 No Data 23
Volatility 0.17 (Medium)
Negative 1 Channels E: 0.6 S: 0.4
SETL +0.10 Editorial-dominant
FW Ratio 58% 25 facts · 18 inferences
Agreement Moderate 3 models · spread ±0.123
Evidence 17% coverage
2H 4M 25L 23 ND
Theme Radar
Foundation Security Legal Privacy & Movement Personal Expression Economic & Social Cultural Order & Duties Foundation: 0.00 (0 articles) Security: 0.00 (0 articles) Legal: 0.00 (0 articles) Privacy & Movement: -0.04 (2 articles) Personal: 0.00 (0 articles) Expression: 0.28 (2 articles) Economic & Social: 0.13 (1 articles) Cultural: 0.21 (2 articles) Order & Duties: 0.11 (1 articles)
HN Discussion 5 top-level · 4 replies
refulgentis 2026-03-14 20:58 UTC link
Tl;dr: SDFs are really slow but cool because they can compactly define complex stuff; demoscene uses it. Sort of the functional programming to trad renderings OOP. Would be cool if it was faster. Optimizing an algorithm for CPU rendering using recursive divide and conquer, 1 core with one object gets 50 fps. 100 fps if you lerp a 10x10 pixel patch instead of doing 1 pixel. Algorithm isn’t optimized, fully. Also, turns out the author’s idea is previously known but somewhat obscure, it is referred to as “cone marching”
01HNNWZ0MV43FF 2026-03-14 21:04 UTC link
Holy crap! The demo is hitting 30 FPS from certain angles, on my decade-old CPU
linolevan 2026-03-14 21:45 UTC link
Played around with the code to implement a little bit of SIMD. Was able to squeeze out a decent improvement, ~250 fps avg, ~140 low, ~333 high (on an m4). Looks pretty straightforward to do threading with as well. Cool stuff! Could work to bring more gpu stuff back down to the cpu.
userbinator 2026-03-15 04:42 UTC link
Unsurprisingly, it turns out that other people had already thought of applying the multi-pass technique on GPU, but the idea is not very widely known.

The demoscene is particularly insular, but even within the field of computing in general it seems that there is not a lot of knowledge diffusion between all the different areas, leading to some reinventions (often with distinct terminology.)

riggsdk 2026-03-16 09:30 UTC link
I do this in a more crude fashion (like the article mentions) on the GPU in an old personal project.

I just run a low-res (256x256) pre-pass and store the distances to a floating point texture. I then use that pre-pass texture as the starting point (minus some delta) when drawing full-screen. This makes it really nice and performant, even for complex SDF shapes.

I think a common misconception in GPU programming is that branching is slow. It is only really slow when neighboring fragments diverges on those logic branches.

The quick pre-pass step gets close enough to the SDF surface that more fragments are in lockstep with each other and terminates at the same time, eliminating the expensive re-runs the GPU driver has to do. More experimentation is needed on my end. I do this in the browser with WebGL so accurate profiling is sometimes difficult.

I experimented with different resolutions and number of pre-pass steps but found it was sufficient on most GPU's with a single prepass run (subject to change the more I test).

01HNNWZ0MV43FF 2026-03-15 00:23 UTC link
Readers might also enjoy this: https://www.youtube.com/watch?v=il-TXbn5iMA

"I'm making a game engine based on dynamic signed distance fields (SDFs)"

That project is for GPU and it works by caching SDFs as marching cubes, with high resolution near the camera and low resolution far away, to build huge worlds out of arbitrary numbers of SDF edits.

So it probably wouldn't stack with these CPU optimizations that directly render the SDF at all.

kg 2026-03-15 07:43 UTC link
SDFs can be pretty fast if you do the work to optimize around them. Unreal Engine has lots of features based on SDFs that are used to great effect in games that run on consumer hardware.

You don't need bleeding edge hardware or software either. The game I'm working on generates a new SDF every frame for the scene (using the GPU's fragment units to rasterize the distance data for the objects in the scene into a scratch buffer) and then does cone traces through the generated SDF per-pixel to do realtime soft shadow casting and lighting, and that performs just fine even on an old laptop from 2015.

Tomte 2026-03-15 08:45 UTC link
For example, the requirements for a CPU instruction set, in order for it to be properly virtualizable, had been known in the mainframe computing world for many, many years, when Intel and AMD came up with their unvirtualizable (except for VMware‘s heroic tricks) 32 bit instruction sets.

Those requirements and their different jargon from the mainframe world were re-discovered from the literature when virtualization in the PC world became a selling point.

(Edouard Bugnion et. al. - Hardware and Software Support for Virtualization)

naasking 2026-03-15 13:48 UTC link
Editorial Channel
What the content says
+0.40
Article 19 Freedom of Expression
High Advocacy Practice
Editorial
+0.40
SETL
+0.28

Article explicitly exercises freedom of expression through technical discourse. Author publishes detailed technical explanation of novel algorithm, shares ideas publicly, credits prior researchers, openly discusses limitations and trade-offs. Demonstrates freedom to seek, receive, and impart information. Author reached out to Inigo Quilez to share and discuss findings, fostering open technical dialogue.

+0.30
Article 13 Freedom of Movement
Medium Advocacy Practice
Editorial
+0.30
SETL
+0.27

Author freely shares technical knowledge and acknowledges discovery process (crediting Inigo Quilez, Mercury demoscene crew, Matt Keeter). Encourages readers to explore shared code on GitHub. Invites readers to share the work. Demonstrates open academic or technical exchange.

+0.25
Article 27 Cultural Participation
Medium Advocacy
Editorial
+0.25
SETL
+0.19

Article discusses and contributes to scientific and technical cultural life. Author participates in demoscene cultural community, shares research findings, credits prior scientists, and contributes to advancement of graphics knowledge. Positions algorithm research as cultural contribution.

+0.20
Article 20 Assembly & Association
Medium Advocacy Practice
Editorial
+0.20
SETL
+0.10

Article implicitly demonstrates peaceful assembly of ideas and collaboration within technical community (demoscene crew, acknowledgment of researcher network). Author engages with community through social platforms and direct outreach to establish dialogue.

+0.20
Article 26 Education
Medium Advocacy Practice
Editorial
+0.20
SETL
+0.10

Article enables education and skill development by explaining complex technical concepts in accessible narrative form, providing code references, and crediting prior educators (Inigo Quilez). Demonstrates commitment to knowledge sharing as educational practice.

+0.15
Article 22 Social Security
Medium Advocacy
Editorial
+0.15
SETL
+0.09

Article implicitly supports social and cultural participation by sharing technical knowledge and enabling others to build on these ideas. Author contributes to cultural sphere of graphics and demoscene communities. Mentions building games and creative works with these techniques.

+0.15
Article 29 Duties to Community
Medium Advocacy
Editorial
+0.15
SETL
+0.12

Article implicitly acknowledges duties to community by sharing technical knowledge, crediting prior contributors, and enabling others to build on work. Author recognizes limitations of algorithm (less effective for 'crowded scenes' or fractals) and acknowledges broader context (GPU vs CPU trade-offs, optimization concerns).

+0.10
Article 12 Privacy
Medium Practice
Editorial
+0.10
SETL
+0.24

Content itself is neutral on privacy; no privacy-related discussion. Author shares technical work openly without apparent privacy concerns.

ND
Preamble Preamble

Content does not engage with the Preamble's universal human dignity framework or historical atrocities context.

ND
Article 1 Freedom, Equality, Brotherhood

Content addresses technical algorithm rendering; does not engage with equal rights or dignity principles.

ND
Article 2 Non-Discrimination

Technical content contains no discrimination framework or discussion.

ND
Article 3 Life, Liberty, Security

Content does not engage with right to life, liberty, or security of person.

ND
Article 4 No Slavery

Technical content contains no discussion of slavery or servitude.

ND
Article 5 No Torture

Content does not address torture or cruel treatment.

ND
Article 6 Legal Personhood

Technical article contains no discussion of right to recognition before law.

ND
Article 7 Equality Before Law

Content does not engage with equal protection or discrimination before law.

ND
Article 8 Right to Remedy

Technical content contains no discussion of effective remedy or justice.

ND
Article 9 No Arbitrary Detention

Content does not address arbitrary detention.

ND
Article 10 Fair Hearing

Technical article contains no discussion of fair trial or due process.

ND
Article 11 Presumption of Innocence

Content does not engage with criminal liability or presumption of innocence.

ND
Article 14 Asylum

Technical content does not engage with asylum or persecution.

ND
Article 15 Nationality

Content does not discuss nationality or change of nationality.

ND
Article 16 Marriage & Family

Technical content does not engage with marriage or family.

ND
Article 17 Property

Content does not address property rights or deprivation.

ND
Article 18 Freedom of Thought

Technical article does not engage with freedom of thought, conscience, or religion.

ND
Article 21 Political Participation

Technical content does not engage with political participation or government.

ND
Article 23 Work & Equal Pay

Content does not address labor, employment, or fair wages.

ND
Article 24 Rest & Leisure

Technical article does not engage with rest, leisure, or work hours.

ND
Article 25 Standard of Living

Content does not address health, nutrition, or welfare.

ND
Article 28 Social & International Order

Technical content does not address social and international order or enforcement of UDHR.

ND
Article 30 No Destruction of Rights

Content does not address prohibition on UDHR destruction or limitation of rights.

Structural Channel
What the site does
Element Modifier Affects Note
Legal & Terms
Privacy -0.15
Article 12
Google Analytics tracking (gtag) embedded without explicit consent banner visible in provided markup; cookie tracking enabled by default.
Terms of Service
No Terms of Service link found in provided markup.
Identity & Mission
Mission 0.00
Personal technical blog; no explicit mission statement affecting rights interpretation.
Editorial Code 0.00
No editorial standards or code of conduct evident in markup.
Ownership 0.00
Copyright notice identifies Maxime Chevalier-Boisvert as author; individual ownership.
Access & Distribution
Access Model +0.05
Article 19 Article 26
Content appears freely accessible; no paywall or registration barrier observed; supports open sharing.
Ad/Tracking -0.10
Article 12
Social sharing functions (HN, Reddit, LinkedIn, Facebook, Bluesky, X) enable third-party tracking through share redirects.
Accessibility 0.00
No accessibility barriers evident in markup; semantic structure appears standard.
+0.20
Article 19 Freedom of Expression
High Advocacy Practice
Structural
+0.20
Context Modifier
+0.05
SETL
+0.28

Content freely accessible globally without registration or language barriers. Social sharing mechanisms enable distribution across multiple platforms. No editorial filtering or censorship apparent. Open-source code repository linked directly.

+0.15
Article 20 Assembly & Association
Medium Advocacy Practice
Structural
+0.15
Context Modifier
0.00
SETL
+0.10

Sharing mechanisms to multiple platforms (Reddit, HN, LinkedIn, Bluesky, X) facilitate grassroots assembly and discussion. Comment threads on those platforms enable spontaneous group discussion.

+0.15
Article 26 Education
Medium Advocacy Practice
Structural
+0.15
Context Modifier
+0.05
SETL
+0.10

Open access and free distribution support right to education. No institutional barriers to learning. Links to external resources and prior work facilitate continued learning.

+0.10
Article 22 Social Security
Medium Advocacy
Structural
+0.10
Context Modifier
0.00
SETL
+0.09

Open access to content and shared code enables cultural and social participation. No barriers to joining the technical conversation or community.

+0.10
Article 27 Cultural Participation
Medium Advocacy
Structural
+0.10
Context Modifier
0.00
SETL
+0.19

Open publication of code and research enables participation in scientific community. No barriers to peer review or scientific dialogue.

+0.05
Article 13 Freedom of Movement
Medium Advocacy Practice
Structural
+0.05
Context Modifier
0.00
SETL
+0.27

Content freely accessible without registration; social sharing buttons enable distribution. No paywall or access restrictions. Keyboard shortcuts enable easy navigation and copying of source reference.

+0.05
Article 29 Duties to Community
Medium Advocacy
Structural
+0.05
Context Modifier
0.00
SETL
+0.12

Open sharing of code and methods embodies duty toward community development. Attribution and cross-linking to prior work demonstrates acknowledgment of collective knowledge.

-0.20
Article 12 Privacy
Medium Practice
Structural
-0.20
Context Modifier
-0.25
SETL
+0.24

Google Analytics tracking embedded without visible consent mechanism; social sharing functions redirect through third-party platforms enabling tracking by HN, Reddit, LinkedIn, Facebook, Bluesky, and X.

ND
Preamble Preamble

No structural features address the Preamble's aspirational framing.

ND
Article 1 Freedom, Equality, Brotherhood

No structural barriers or enablement relative to equal dignity.

ND
Article 2 Non-Discrimination

No discriminatory or anti-discriminatory structural signals.

ND
Article 3 Life, Liberty, Security

No structural signals related to these rights.

ND
Article 4 No Slavery

No structural signals related to slavery prohibition.

ND
Article 5 No Torture

No structural signals related to Article 5.

ND
Article 6 Legal Personhood

No structural signals related to legal personhood.

ND
Article 7 Equality Before Law

No structural barriers or enablement related to equal protection.

ND
Article 8 Right to Remedy

No structural signals related to remedy.

ND
Article 9 No Arbitrary Detention

No structural signals related to detention.

ND
Article 10 Fair Hearing

No structural signals related to due process.

ND
Article 11 Presumption of Innocence

No structural signals related to criminal justice.

ND
Article 14 Asylum

No structural signals related to asylum or refuge.

ND
Article 15 Nationality

No structural signals related to nationality.

ND
Article 16 Marriage & Family

No structural signals related to family rights.

ND
Article 17 Property

No structural signals related to property.

ND
Article 18 Freedom of Thought

No structural signals related to conscience.

ND
Article 21 Political Participation

No structural signals related to political participation.

ND
Article 23 Work & Equal Pay

No structural signals related to labor rights.

ND
Article 24 Rest & Leisure

No structural signals related to rest or leisure.

ND
Article 25 Standard of Living

No structural signals related to social welfare.

ND
Article 28 Social & International Order

No structural signals related to international order.

ND
Article 30 No Destruction of Rights

No structural signals related to prohibition of rights destruction.

Supplementary Signals
How this content communicates, beyond directional lean. Learn more
Epistemic Quality
How well-sourced and evidence-based is this content?
0.77 medium claims
Sources
0.8
Evidence
0.8
Uncertainty
0.7
Purpose
0.8
Propaganda Flags
No manipulative rhetoric detected
0 techniques detected
Emotional Tone
Emotional character: positive/negative, intensity, authority
hopeful
Valence
+0.7
Arousal
0.6
Dominance
0.5
Transparency
Does the content identify its author and disclose interests?
0.50
✓ Author
More signals: context, framing & audience
Solution Orientation
Does this content offer solutions or only describe problems?
0.72 solution oriented
Reader Agency
0.8
Stakeholder Voice
Whose perspectives are represented in this content?
0.58 4 perspectives
Speaks: individuals
About: communityinstitution
Temporal Framing
Is this content looking backward, at the present, or forward?
mixed short term
Geographic Scope
What geographic area does this content cover?
global
Complexity
How accessible is this content to a general audience?
technical high jargon domain specific
Longitudinal 599 HN snapshots · 77 evals
+1 0 −1 HN
Audit Trail 97 entries
2026-03-16 00:33 eval_success Lite evaluated: Neutral (-0.09) - -
2026-03-16 00:33 eval Evaluated by llama-4-scout-wai: -0.09 (Neutral) -0.09
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-16 00:33 rater_validation_warn Lite validation warnings for model llama-4-scout-wai: 1W 0R - -
2026-03-15 23:15 eval_success PSQ evaluated: g-PSQ=0.280 (3 dims) - -
2026-03-15 23:15 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 22:35 eval_success Evaluated: Mild positive (0.15) - -
2026-03-15 22:35 eval Evaluated by claude-haiku-4-5-20251001: +0.15 (Mild positive) 13,677 tokens +0.00
2026-03-15 22:32 eval_success Evaluated: Mild positive (0.15) - -
2026-03-15 22:32 eval Evaluated by claude-haiku-4-5-20251001: +0.15 (Mild positive) 13,685 tokens
2026-03-15 22:32 rater_validation_warn Validation warnings for model claude-haiku-4-5-20251001: 0W 23R - -
2026-03-15 21:35 eval_success Lite evaluated: Neutral (0.00) - -
2026-03-15 21:35 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 21:35 rater_validation_warn Lite validation warnings for model llama-4-scout-wai: 1W 0R - -
2026-03-15 21:19 eval_success PSQ evaluated: g-PSQ=0.280 (3 dims) - -
2026-03-15 21:19 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 20:53 eval_success Lite evaluated: Neutral (0.00) - -
2026-03-15 20:53 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 20:53 rater_validation_warn Lite validation warnings for model llama-4-scout-wai: 1W 0R - -
2026-03-15 20:39 eval_success PSQ evaluated: g-PSQ=0.280 (3 dims) - -
2026-03-15 20:39 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 20:16 eval_success Lite evaluated: Neutral (-0.08) - -
2026-03-15 20:16 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 20:16 rater_validation_warn Lite validation warnings for model llama-4-scout-wai: 1W 0R - -
2026-03-15 20:03 eval_success PSQ evaluated: g-PSQ=0.280 (3 dims) - -
2026-03-15 20:03 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) -0.16
2026-03-15 19:41 eval_success Lite evaluated: Neutral (-0.08) - -
2026-03-15 19:41 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 19:41 rater_validation_warn Lite validation warnings for model llama-4-scout-wai: 1W 0R - -
2026-03-15 19:25 eval_success PSQ evaluated: g-PSQ=0.440 (3 dims) - -
2026-03-15 19:25 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) 0.00
2026-03-15 19:04 eval_success Lite evaluated: Neutral (-0.08) - -
2026-03-15 19:04 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 19:04 rater_validation_warn Lite validation warnings for model llama-4-scout-wai: 1W 0R - -
2026-03-15 18:41 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) 0.00
2026-03-15 18:16 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 17:27 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) 0.00
2026-03-15 17:05 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 16:14 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) 0.00
2026-03-15 15:57 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 15:37 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) +0.16
2026-03-15 15:21 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 14:59 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 14:45 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 14:23 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 14:08 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 13:44 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 13:30 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 13:05 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 12:52 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 12:25 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 12:12 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 11:46 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 11:34 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 11:07 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 10:54 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 10:27 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) -0.16
2026-03-15 10:13 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 09:46 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) 0.00
2026-03-15 09:33 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 09:05 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) 0.00
2026-03-15 08:52 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 08:24 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) +0.16
2026-03-15 08:10 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 07:39 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) -0.16
2026-03-15 07:26 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 07:00 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) 0.00
2026-03-15 06:49 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 06:25 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) +0.16
2026-03-15 06:14 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 05:50 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) -0.16
2026-03-15 05:39 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 05:14 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) +0.16
2026-03-15 05:01 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 04:37 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 04:26 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 04:02 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 03:52 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 03:22 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 03:15 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 02:47 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 02:40 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 02:12 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 02:04 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 01:36 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 01:30 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 01:10 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-15 01:06 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) +0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 00:42 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) -0.16
2026-03-15 00:40 eval Evaluated by llama-4-scout-wai: -0.08 (Neutral) -0.08
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-15 00:08 eval Evaluated by llama-3.3-70b-wai-psq: +0.28 (Mild positive)
2026-03-15 00:04 eval Evaluated by llama-3.3-70b-wai: -0.08 (Neutral)
reasoning
Technical content, zero rights discussion
2026-03-14 23:35 eval Evaluated by llama-4-scout-wai-psq: +0.44 (Moderate positive) +0.16
2026-03-14 23:31 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-14 22:55 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive) 0.00
2026-03-14 22:53 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral) 0.00
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion
2026-03-14 21:53 eval Evaluated by llama-4-scout-wai-psq: +0.28 (Mild positive)
2026-03-14 21:53 eval Evaluated by llama-4-scout-wai: 0.00 (Neutral)
reasoning
Technical blog post on rendering Signed Distance Fields, no human rights discussion